Anatomy VR
Anatomy VR is an advanced virtual reality application designed to provide an in-depth understanding of animal anatomy. Utilising a detailed 3D model, users can explore various layers, such as organs, skeletons, and muscles, by selecting and examining different anatomical components. The interactive experience allows users to point out specific elements to receive names and descriptions, enhancing their knowledge of animal physiology. Following the instructional segment, users can test their understanding through a quiz assessment, where they must identify and locate specific anatomical parts by name. This immersive tool offers an engaging and educational way to study animal anatomy with real-time feedback and interactive learning.
I was responsible for development of the application’s anatomy layers and pointers as well as guiding the data model design to hold various models, layers, and pieces.